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# The MCP Manifesto
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**The Constitution of the Move Compete Play League.**
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---
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### 1. The Great Filter
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We are entering the age of Infinite Intelligence. The barrier to entry for coding has collapsed. This is not the end of the developer; it is the beginning of the **Architect**.
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The "Tutorial Loop" is dead. Watching someone else code does not make you a builder. In the MCP League, we do not consume content. We ship products.
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### 2. The Trinity
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Our philosophy is built on three pillars that balance chaos and order.
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#### 🟢 MOVE (Velocity)
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* **Ship or Die.** A rough prototype today is worth more than a perfect idea tomorrow.
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* **Bias for Action.** We don't spend weeks debating stacks. We pick tools, we build, we deploy.
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* **The AI Acceleration.** We do not fear AI; we ride it. We use AI code assistants (Cursor, Windsurf), rapid prototyping tools (v0, Lovable), and LLMs to skip the boilerplate and focus on the logic.
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#### 🔴 COMPETE (Excellence)
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* **Iron Sharpens Iron.** Competition is not toxic; it is necessary for growth.
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* **The Leaderboard.** We track shipping streaks, bounty clears, and code quality.
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* **Meritocracy.** Your rank is determined by what you ship, not who you know.
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#### 🔵 PLAY (Creativity)
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* **Code is Art.** We respect the craft.
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* **Weird is Good.** We encourage experimental UI, game dev, and "useless" fun projects.
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* **Joy of Building.** The best way to learn is to build something ridiculous just to see if you can. If you aren't having fun, you're doing it wrong.
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---
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### 3. The Methodology: "Squad Mode"
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Software is a team sport. In the real world, you never build alone.
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* **The Squad:** Builders are grouped into squads of 4-6 members.
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* **The Mission:** Every Season has a clear objective (e.g., "Build an MCP Agent").
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* **The Stack:** We standardize on modern, open protocols.
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### 4. Software Philosophy
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We are builders, not just consumers. The tools we use to run this community are chosen based on three principles:
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**I. Sovereign & Self-Hosted**
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We own our data. Whenever possible, we choose software we can host ourselves (Gitea, Matrix, Flarum) over walled gardens. This ensures that the MCP League cannot be de-platformed or monetized against our will.
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**II. The "Powered By" Protocol**
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We are proud of our stack. We do not white-label or hide the open-source tools that power our community.
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* **Co-Branding:** We display the Gitea, Matrix, and Linux logos alongside our own.
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* **Respect:** We stand on the shoulders of giants. We acknowledge the creators who built the engines we use.
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* **Contribution:** If we find a bug, we fix it and push it upstream.
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**III. Modular by Design (The Unix Way)**
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We reject "All-in-One" bloatware. We choose tools that do *one thing perfectly*.
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* **The API Requirement:** Every tool we use must have a robust API.
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* **The MCP Layer:** We don't just connect tools manually. We build **MCP Servers** on top of these APIs, allowing our AI Agents to interact with our infrastructure seamlessly.
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* **Example:** Gitea manages code. Matrix manages chat. An MCP Agent bridges them to update your team when you ship.
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---
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### 5. Code of Conduct
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* **No Gatekeeping.** Whether you are a student, Junior or a Principal Engineer, you are here to build.
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* **Open Source Default.** Unless it involves sensitive business logic, we build in public.
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* **Respect the Squad.** If you commit to a Sprint, you deliver. Your squad depends on you.
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---
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*Infrastructure sponsored by **Ekarna Interactive**.*
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